[watches three hours of ballet performances for reference]
the mendicant was 16,481 words
touch is currently 11,000~ words, bumped up to 21,635 with side stories
most of those are going to be drastically shortened or just cut out but
touch is barely beginning. in terms of the main story, what’s happened so far is significant, yeah, but it’s just the intro, and it hasn’t quite finished, let alone moved beyond it
hopefully that’s„, a sign for myself that this has potential
Flynn didn’t count on ever actually being able to afford a ship, let alone winning one in a drunken game of poker, and she really didn’t count on the irritating A.I. that seems to exist only to make sarcastic comments at her expense, and she most definitely did not factor in the idea that she might actually require the use of the ship so soon.
It seems to be yet more of the many troubles simply owning the ship brings her, troubles she finds she cannot quite evade.
If she wants to have any grand adventures, she’s going to have to find a solution, which means learning to strike the right chord with her new ship’s computer, of all things. It seems they won’t be able to do anything but bicker, otherwise, and they obviously can’t get anything done if they continue to loathe each other this much. Unfortunately, actually solving this appears to be less simple.
(A prologue to the entries of Captain Flynn.)
working on editing my theme and some of my pages sooooo
it might be messy for a while
what do we say to the god of death?
not today *sets difficulty to casual*
why does everything have to be about shipping when friendship is powerful enough to take down every jrpg boss to date??????
I ‘ve been falling asleep at the keyboard Ican t believe this